Now available for the Game Boy Color:

Reverend Shoebox's Review
9/27/99

BACKGROUND
First of all, this is the first game I've ever played on the Game Boy Color, so I have to say a couple of words about the system. It's decent. The screen is VERY sharp, the unit is very light, it only uses two batteries, and the concept of the "infrared game link" is wonderful to me. But it DOESN'T HAVE A BACKLIT SCREEN!! What kinda cheap crap is that? I've got three other color systems (a Lynx, a Game Gear, and a Nomad) and they're all backlit. What's wrong with you, Nintendo? It's a good 8-bit portable system...and any competition it might have had has already been pushed into premature obsoletion by the tyrannic rule of the original Game Boy. But I've certainly seen better.

Now, onto the game.



THE GAME
It's Pac-Man! The wondrous ever-hungry yellow mouth of justice all of us know, many of us love, and some of us have a frighteningly obsessive spiritual attachment to. This is an adaptation of the original arcade game, complete with intermissions. It plays on the Game Boy Color, and also on the original Game Boy (it even plays on the SNES's Super Game Boy adapter, although you don't get full color.) If you have a friend with the same game, you can link up and challenge each other to a 4-level contest...whoever has the highest score (or is still alive) wins. But wait, there's more! Pac-Man: Special Color Edition also comes with a bonus game: The tetris-ish puzzle game Pac-Attack. I'll discuss Pac-Attack in a minute. Let's pick at the classic.

My first major gripe about this version of Pac-Man is that it has a scrolling screen, despite the fact that the screen shown on the box is a FULL screen. I don't know if this is avoidable when you're dealing with a playing field as small as the Game Boy's, but it's damned annoying. It's hard to tell where all the ghosts are or where that last dot is when you can't see the whole screen at once. * So far, the Atari Lynx version of Ms. Pac-Man is the only portable Pac-game I've seen that manages to fit the whole maze on the screen, and they sacrificed graphics to do it. My second gripe is that THIS IS NOT AN EMULATED VERSION OF PAC-MAN. It's pretty good, but it's a REPROGRAMMED game. Purists won't be happy. It's somewhat easier than the original, and your favorite arcade patterns won't work. My third gripe is that the sound isn't true to the original, although I guess it's pretty close, given that we're talking about Game Boy hardware here, and my final gripe, which is not a particularly fair one, is that playing Pac-Man with a Game Boy "joypad" rather than a joySTICK is just plain WRONG!!!

Now for the game's good points. First of all, the color is fantastic. Second of all, the intermissions are RIGHT, and are a lot of fun to watch. Third of all, even though this is a reprogrammed game, it's still GOOD. I enjoy it. But I think the most important thing about this game is the fact that it EXISTS. Every game system needs a Pac-Man adaptation, and although this one isn't perfect, it plays like a good clone and it's definitely worth getting so you can play Pac-Man on the road, in waiting rooms, at work, or during funerals.

THE BONUS GAME
Included as a bonus, as mentioned earlier, is Pac-Attack, which, in case you've never played it, is a tetris-inspired puzzle game starring Pac-Man and several red ghosts. This game was previously released on its own for a few home systems, and never did particularly well. I have the Genesis version, and I think it's a lot of fun. Shapes made up of blocks, ghosts, and a Pac-Man drop from the sky, and you stack them up. Completed rows of blocks (with no ghosts in them) disappear and give you points. If you drop a Pac-Man, he will move in whatever direction he's facing and eat any ghosts in his path. It takes a few minutes to get the hang of how Pac-Man moves, but once you get this, it's a very addictive game.

Pac-Attack has two modes; "normal mode," in which you're simply trying not to fill the screen, and "puzzle mode," in which you have to eat a certain number of ghosts to progress through 100 set levels (with a password save.) I personally recommend the puzzle mode after you've gotten the hang of normal play.

CONCLUSION
I realize that I judged this version of the Game of Games harshly. So will other Pac-Man fans. But the truth is, despite its failings, it's definitely worth getting. Having Pac-Man on your Game Boy Color is like portable salvation. Wherever you are, whatever you're doing, the yellow one is in your hands...and he's actually YELLOW, which is certainly a plus. And Pac-Attack, the bonus game included with barely a hint of the fanfare it deserves, is a must-have if you don't already own it for another system.

Here's hoping for an emulated handheld Pac-Man game in my lifetime.

-=Reverend Shoebox=-

* CORRECTION
A day after putting this review up, I was informed by loyal Pac-fan Dustin Friend that you -CAN- in fact play a full-screen maze in this version of Pac-Man. From the Pac-Man "one player or two player" selection screen, press the joypad to the right. This will cause a "1/2" symbol to appear. Then press start, and you'll be playing full-screen Pac-Man! This is mentioned in the instruction booklet, but I didn't see it. Ah well. This is yet another reason why I'm not a professional game reviewer.



Back to the 1st Church of Pac-Man